One chapter in the game borrows a classic scene from the film, viewed from the perspective of Ray Liotta’s Henry Hill as he enters the hangout of his new accomplices. Martin Scorcese’s Goodfellas released in 1990, and a five-year-old on opening day would be the required minimum age to enjoy LCU to the fullest. “It’s a giant…” he murmurs, a line that loses its potency on the page but is one of the dozens Monsieur Honey spouts that turned up my funny boner. Later, Frank Honey, your over-eager partner who should win Best Supporting Actor next awards season, watches video of the villain projected onto the wall, its proportions blown up to fill the room. During an early cut-scene where the Chief of Police is explaining protocol, a custodian enters with a vacuum-cleaner, whose volume dominates the Chief’s careful instructions. LEGO City Undercover makes the player laugh. This is a return to being open to joy for its own sake. To a kid the cesura of stimuli aches to one who commutes to work, sitting in traffic an hour each way, the minute of inaction is a welcome break from the noise. Luckily, patience is a skill borne from experience in the real-world, where sitting at the DMV for hours prepares us for a life hinging on unfair consequences and unnecessary sacrifice. Excessive load times mar the beginning of each major chapter, a progress bar filling up over the course of thirty seconds. Undercover is for those who have watched Dirty Harry and understand a joke about an over-caffeinated cop, and whether he already had five shots of espresso or six for those with a nine-to-five dayjob, whose working person’s finite play schedule demands digestible missions, the wild expanse of its sandbox limited and fragmented for someone not on summer vacation. Gamestop employees should be required to check IDs of prospective LEGO City buyers and not sell it to anyone under twenty-eight. LEGO City Undercover is, finally, after long wait, the first open-world game for adults. Elders may exercise a “childlike mind” here, sure, but kids should seek out a primary colored alternative. Why destroy pretend buildings when you can destroy pretend people? The idea of GTA as a game for mature players has always struck me as patently false, an affront to my notion of adulthood. Those who’ve evolved beyond brightly-colored blocks. The comparison implies GTA and its ilk are for the well-seasoned among us. According to various international outlets, LEGO City Undercover for the Wii U is: “ Grand Theft Auto for kids” “the ideal game for younger gamers who might not be the appropriate age for… Grand Theft Auto” and “ a Wii U exclusive that tries its best to realize children’s dreams.” Stephen Totilo of Kotaku calls the main story “made for my nephew more than it’s made for me…a lot of it feels juvenile and will be the toughest part of this game for grown-ups to swallow.” So why are many open-world games, like GTA or Saints Row, thought of as “adult” or “mature” titles? It’s an old irony, but one fresh in my mind since reviews for another open-world game emerged. Sound works perfectly and loading screens are reasonably short.LEGO City Undercover is, finally, after long wait, the first open-world game for adults. Textures are kind of broken and oversaturated.
Runs at a consistent framerate in both Vulkan and OpenGL configs, but in terms of display the screen constantly flickers between frames. OpenGL does not have this issue, but it has a lot of texture flickering and FPS drops (especially in wide areas like the city) Runs perfectly on Vulkan, but it softlocks very often in some load screens. More crash and visual glitch than before but run
Some visual glitch, random crash (rare), indor reflect light on character don't work, stabler than before Unstable fps, texture flickering, sound almost always corrupted ( when I use a higher resolution, I noticed, more stability) Starts but audio is bad and screen always flickers Most audio isn't working, just crackling. Most of the time there is just black, the logo will show for a frame or two then dissapear again. Visual bug with objects past a certain distance is fixed, still has audio issues.
#Lego city undercover update#
The screen flickers badly if you don't update the game.
Game hangs on the first cutscene and has audio problems (Stuttering sound all over the place). Major visual glitches, distorted audio, and substantially lower performance with audio enabled in the title screen and cutscenes. Major Graphic Glitches, Sound Issues, Missing Textures
Cemu 1.12.0d LEGO City Undercover - 4k - ITA/FRA Testing Testing